// wine.c

inherit ITEM;
inherit F_LIQUID;

void create()
{
    set_name("酒杯", ({"wine"}));
    set_weight(700);
    if (clonep())
        set_default_object(__FILE__);
    else {
        set("long", "还没定义，等下层调用。\n");
        set("unit", "杯");
        set("value", 100);
        set("no_get", "1");
        set("max_liquid", 5);
    }

    set("liquid", ([
        "type": "alcohol",
        "name": "米酒",
        "remaining": 5,
        "supply": 15,
        "drunk_apply": 3,
    ]));
}
